Automata Protocol 06

Something in the ruins still obeys.
The marble temples were never abandoned. Beneath the golden stone, ancient machines continue a protocol no one remembers. They do not question. They do not sleep. They only execute.
AUTOMATA PROTOCOL is a skill-driven horde survival roguelite where every action is yours alone. There is no automatic combat. Every spell is aimed by hand, every dodge timed, every decision earned. Master your arsenal, adapt your build, and endure an endless ritual of steel, sunlight and forgotten technology.
Stand against relentless mechanical legions across radiant Mediterranean ruins carved from marble and gold. Every wave is a challenge to read, learn and overcome.
✦ FEATURES
- Manual Combat. Aim every spell yourself. Precision matters more than automation.
- 13 Unique Spells. Chain lightning, solar beams, orbital wards, ancient sigils, turrets and forbidden void magic. Every spell evolves through four distinct ranks.
- Build Your Arsenal. Six spell slots, eighteen permanent upgrades, four rarities, and hundreds of possible combinations. Every run becomes a different strategy.
- Dynamic Wave Director. Calm gives way to chaos through escalating assaults including Rushes, Sieges, Hunters and full Breaches.
- Adaptive Enemies. Five machine families evolve through five Marks, unlocking entirely new behaviours instead of simply gaining more health.
- Elite Variants. Armored. Swift. Volatile. Splitter. Warded. Regenerator. Every elite changes how you approach the battlefield.
- Ancient Guardians. Face powerful bosses whose attacks are fully telegraphed. Learn their patterns or become another forgotten relic.
- Procedural Islands. Marble plazas, sacred aqueducts, sunlit colonnades and ruined temples generate differently every run.
- Stylized Rendering. Detailed voxel worlds enhanced with custom bloom, warm lighting and cinematic color grading.
✦ EARLY ACCESS
AUTOMATA PROTOCOL is currently in active development. The current build features one procedural island, three bosses, thirteen spells and endless survival gameplay. More islands, spell evolutions, encounters and a complete victory system are already in development.
✦ FEEDBACK
Every comment helps shape the game. Tell us where the combat felt unfair, which enemy confused you, or where performance can improve. Every report contributes to the next Protocol
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 1 day ago |
| Author | MrVane |
| Genre | Survival |
| Made with | Blender, Three.js |
| Tags | Boss battle, horde-survival, Low-poly, Roguelike, Singleplayer, Survivor-like, Voxel, wave-defense |
| Average session | About a half-hour |
| Languages | English, Spanish; Castilian, Spanish; Latin America |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |





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